Creating a Stylized Wood Texture and Bump Effect Using Adobe Photoshop CS3 In this tutorial, we will go over the basics of creating a simple wood texture using Adobe Photoshop CS3 using filters and other various tools. We will then use Photoshop to “bake” in a bump effect, making the texture look like it is using a bump map even though it is only a diffuse map.
Create a new image file, 512x512 pixels. (NOT inches!) I prefer to work on a white surface, so I choose White for the Background Contents. Also, be sure the Color Mode is set to RGB, or the filters will not work! Here is a reference image with all of the appropriate settings: I work at a resolution of 72 pixels per inch, since it is the standard resolution for most monitors. I also make it a habit to name the file right away. Click OK when finished.
Laying out the base
First off, we need to choose foreground and background color. Using the Color Picker, set the foreground color to R: 40 G: 25 B: 8. Next, set the background color to R: 60 G: 42 B: 20.
You should have an image now that looks like this:
Tiling the Base Image
Nothing all too fancy yet, but at least now it resembles wood somewhat. One thing to keep in mind is that the Fibers filter makes the image so that tiles horizontally automatically. However, it does not tile vertically. For this, we will need to do a few touch ups. First, use the Marquee Selection Tool to grab a portion of the bottom of the image. About a quarter of the image from the bottom(128 pixels) is enough.
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